FutureKin Academy teaches money, online safety, and AI literacy through short animated missions. The reward only unlocks when your child actually understands it. Not when they tap through.
Twelve lessons are playable right now, free, with no signup. Ages 2 to 17.
These are the real missions, not screenshots. Play one with your child and decide for yourself before you give us an email address.
Seven little games: counting to five, colours, big and small, peekaboo, and animal sounds. Ends after a few minutes rather than looping.
Play together โ ๐ท Shapes & sorting Kinny's Shape ShopCircles, squares and triangles. Find them, match them, and count them. Six little games with nothing to get wrong.
Play together โ ๐ช Sharing & fairness One For You, One For MeSharing cookies and apples one at a time, spotting which pile has more, and giving one away. The first money idea a toddler can hold.
Play together โCounting coins, what things cost, and why waiting for something bigger is worth it.
Play โ โค๏ธ Money ยท Spending Need It or Want It?Sorting everyday things into needs and wants, then making real choices with a small number of coins.
Play โ ๐ฉโ๐ณ Money ยท Earning income Where Money Comes FromMoney doesn't appear by itself. A baker, a driver and a vet, and working out who is earning and why.
Play โReal-looking messages, and the four signals that give a trick away every time.
Play โ ๐ Money ยท Spending The Price of FreeWhen an app says free, somebody is still paying. The three ways that happens, and how to spot which one you're looking at.
Play โ ๐ผ Money ยท Earning income Your First JobThree real jobs with real numbers, and the reason one pays eight times another. It isn't effort.
Play โHow AI actually works: training, guessing, prompting, and when not to trust the answer.
Play โ ๐ Money ยท Credit & saving Both DirectionsCompound interest working for you and against you. Move the sliders and watch savings grow beside a debt at the same rate.
Play โ ๐ Money ยท Investing Owning a PieceWhat a share actually is, why spreading beats conviction, and why a chart that went up last year tells you almost nothing.
Play โMost families already pay their kids something. Allowance, chores, screen time. FutureKin attaches that to comprehension instead of compliance.
Add a child, choose what a lesson is worth. Zero is a normal setting.
Six to ten minutes, animated, guided by Kinny. Sized for one sitting.
Decisions inside the story, plus time on task. Tapping through earns nothing.
The reward lands in your queue. Nothing reaches your child without you.
Savings jars for younger kids. Supervised practice for teens.
Every mission gates its reward on two things at once: a score threshold and a minimum time on task. A child who clicks the right answers in forty seconds does not clear the gate. Retries are unlimited and never penalised, because the point is understanding, not speed.
Including zero. The lessons and the comprehension gate work exactly the same either way. Plenty of families run it with no reward at all.
Every release passes through your approval queue. You see what was learned, what was scored, and how long it took.
No advertising, no selling data, no open chat, no contact from outside your family on any child screen.
Thirty states now require a personal finance course to graduate. It's usually one semester in eleventh or twelfth grade, landing on habits formed at seven.
Earning, saving, spending, credit and investing
Scams, privacy, and what to do when something feels off
What AI can do, what it gets wrong, and when to check
What you actually own online, and what you're only renting
Building games, art and real projects
Goals, focus, and the practical things nobody teaches
Financial content aligns to the 2021 National Standards for Personal Financial Education, published jointly by the Council for Economic Education and the Jump$tart Coalition. Digital citizenship aligns to the ISTE Standards for Students.
Every mission logs the date, the time on task, the comprehension score and the standard it maps to. Export the whole thing as a PDF or a spreadsheet whenever you need it.
A dated list of every mission completed, hours of instruction, scores, and the standards covered, per child. Families use it as source material when working with an evaluator, or simply to keep their own records straight.
It does not replace whatever your state requires you to submit. Reporting rules vary enormously. Virginia, where we're based, needs a test score or an evaluator letter rather than a portfolio. We'd rather say that plainly now than have you find out in August.
Requirements vary by state. Check with your local school division for what your family is required to submit.
Only if you want us to. You set the reward, and zero is a normal setting. The lessons and the comprehension gate work identically either way. Most families who use rewards are redirecting allowance they already give, and attaching it to understanding rather than to chores.
Children earn Kin Coins, which are learning points in a balance you control. Not currency, and not something your child can move. On the teen tier only, a parent may optionally choose a supervised alternative; it is off by default and every release still passes through your approval. Your child never holds or transacts anything independently. If you want none of it, turn rewards to zero and the lessons are unchanged.
Yes. Public, private, homeschool, hybrid, or a co-op. FutureKin covers subjects most schools don't reach until eleventh grade, if at all, and it assumes nothing about how your child is educated otherwise. A lot of families use it as a weekend thing.
Missions run six to ten minutes and end rather than loop. There's no infinite feed, no autoplay into the next thing, and no streak mechanic designed to pull a child back. The Tots lesson has an explicit "all done for now" button. We'd rather a family does one mission a week for three years than forty in a fortnight.
No advertising, no selling data, no open chat, and no contact from anyone outside your family on a child screen. We collect the minimum needed to run the learning record. Our COPPA programme and a verifiable parental consent process are being built now, with counsel, and are funded as part of the work ahead.
Our current plan is $129 a year for a family, covering up to four children across every age tier, or $12.99 monthly. Pilot families who back the founding campaign lock $99 a year permanently. Schools and co-ops are priced separately. These are our working numbers and the pilot exists partly to find out whether they're right, so treat them as a plan rather than a promise.
Twelve missions are playable right now, and the parent dashboard and educator portal exist as working previews. What is still being built: real accounts with saved progress, the live reward ledger, the learning-record export, and the mobile apps. We would rather tell you that than let you find out. That's what the pilot is for.
We're looking for 200 families, co-ops, and schools to use FutureKin for a term and tell us honestly what's wrong with it. Pilot participants get full access at no cost and direct input on what gets built next.
Full access, free, for the whole pilot term. Every lesson, every tier, every child in your house. No card, no trial countdown.
Use it with a child and send us honest feedback, and you get a bonus year free after the term ends. Earned, not given.
A guaranteed founding slot at $99 a year, locked for life, when we open the funding campaign. List price will be $129.
We're not giving away years of a product that doesn't exist yet. The pilot is free because we need the feedback, the bonus year is earned because that feedback is the valuable part, and the founding rate rewards the families who back the build. Pricing is our current plan and may change before launch.
We'll email you when the pilot opens. No marketing lists, no sharing your details.